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bmaxv

@bmaxv@noc.social

I can code, try to make games and cool stuff.

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ajsadauskas , (edited ) to Technology
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My real worry with Google's voyage into enshittification (thanks to Cory Doctorow @pluralistic the term) is YouTube.

Through YT, for the past 15 years, the world has basically entrusted Google to be the custodian of pretty much our entire global video archive.

There's countless hours of archived footage — news reports, political speeches, historical events, documentaries, indie films, academic lectures, conference presentations, rare recordings, concert footage, obscure music — where the best or only copy is now held by Google through YouTube.

So what happens if maintaining that archival footage becomes unprofitable?

@technology

bmaxv ,
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@ajsadauskas @pluralistic @technology

What, you don't have a personal archive of your youtube favorites?

Better start the backup now?

https://github.com/ytdl-org/youtube-dl

bmaxv ,
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@MangoKangaroo

Crypt of the Necrodancer

The characters are difficulty levels, some with additional rules.

It's a rythm rpg, lore character #1 can miss beats, collect stuff, etc.

Lore character #3 can't miss a beat or miss and can't upgrade health, so you always die in one hit.

When I beat the 4 chapters with that character I was done :D

bmaxv ,
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@Lunar Zero.

Against the Storm is amazing.

Phantom Brigade fulfilled my high expectations.

Mechabellum was a cool take on auto battling

Nebulous Fleet Command is cool, but not finished and maybe just not my cup of tea, but definitely very much knows what it wants to be and is very good at that.

And the rest are well known good games not released this year.

Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun? ( kbin.cafe )

Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

bmaxv ,
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@potterman28wxcv @Blake

Imo theoretical development just stopped after StarCraft and total annihilation.

Sup com is my favorite but nobody really tried to reimagine what "RTS" should mean.

Not like COD -> Doom(2016) did for fps.

So both perspectives are valid and deal with unsolved problems that are unfortunately just hard and not profitable to solve.

Jitsi, the open-source video conferencing platform, now requires a Google, Microsoft, or Facebook account for their online service ( jitsi.org )

While Jitsi is open-source, most people use the platform they provide, meet.jit.si, for immediate conference calls. They have now introduced a “Know Your Customer” policy and require at least one of the attendees to log in with a Facebook, Github (Microsoft), or Google account....

bmaxv ,
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@esaru

"One option to avoid this is to self-host, but then you’ll be identifiable via your domain and have to maintain a server."

Makes it a non issue.

It's free as in freedom not as in free beer and that's that.

Jitsi doesn't have to offer free service and they particularly don't have to provide anonymity.

The same is true for the fediverse, since the admins have info that could help identify users. That has it's uses too.

bmaxv ,
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@acastcandream @Murvel

Trust me, I get it and I agree, sucks. Mostly.

But that's not how it works.

You can't just take an arbitrary event and claim it came to be despite the circumstances, not because of them.

Like, that's not how causality works.

Besides, It's a way stronger argument to point at the overwhelming amount of bad games and bad features and say those got produced under capitalism and that's why it's bad full stop.

bmaxv ,
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@emeraldheart I'm not frustrated, because it's not a dilemma to me.

Blizzard's glory days are long gone, WOTC does whatever, I had my fun, and J.K. Rowling is a more complex topic. But assuming she's "bad" I'm fine with that too.

The games industry is only bleak if you omit the scene. there are so many cool, new games.

E.g. In the last 12 months I have had a blast with Against the Storm, Phantom Brigade and Mechabellum.

What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

For me it’s first person puzzle games. I can think of maybe a dozen off the top of my head that came out in the last decade. I especially enjoy when they’re open world. The ability to just quit a puzzle that’s stumped you and go try something else for a little bit is incredibly refreshing.

bmaxv ,
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@Pantoffel supreme commander is my all time favorite and "beyond all reason" is a free game, developed by the community that shares some elements.

bmaxv ,
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@MJBrune I think I really like timed challenges even if I'm not very good at them.

Like block -> parry

Also with tolerance areas where you can hit a "passing" "good" or "perfect" score.

What type of game do you want to play that doesn't really exist?

Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...

bmaxv ,
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@hzkvskd an actually good, deep Fantasy sandbox PvP

Fans of the genre will be aware of the problems and the failures.

Mostly/specifically the existing ones don't provide structures to prevent griefing. And building some boring hut but having no meaningful interaction with others is something you can just do in Minecraft.

bmaxv ,
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@hzkvskd my personal opinion and intuition is that devs so far just haven't dared to let the players really take the wheel.

E.g. player run police/justice system, truly letting them control politics and lore. Being part of a guild as a protection thing.

I think players would be creative enough but there would have to be some infrastructure from the dev to bootstrap it and nobody has done that yet.

bmaxv ,
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@hzkvskd yes, I agree.

I haven't played them but those are the games I'm referring to that didn't get it right from what I've heard.

I want big player run cities and factions that can maintain the peace. Or at least a realistic chance to do it.

Where the chance of being attacked in the street theoretically exists but there are guards/police and a justice system the make it the exception.

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