The topic of market share, and ports and lack of them, are nuanced but I highly doubt Linux won’t overtake macOS even more each year unless Apple wakes up. Valve and Linux community are a force to be reckon with. There are other individuals in the scene as well, who are chipping away at improving the gaming ecosystem, such as System76, Redhat and Canonical.
I doubt that will last long with the introduction of the game developer tool kit and the next macOS
Apple’s GPU cores suck. As much as you can genuinely praise their CPU work (which you can somewhat easily upscale with more cores and more cache), even the most high-end ARM Mac has a GPU that’s just an iPhone GPU with more cores but without any actual high-end features such as raytracing (more of the same limited cores can’t just magically become a raytracing engine). Even Steam Deck’s GPU is capable of raytracing because it’s not an upscaled phone GPU but a downscaled high-end GPU.
Those devs have a boner for huge corporations for some reason. They hate anything that is “community driven”. Fuck’em, we will manage without them like we always have.
Those devs have a boner for huge corporations for some reason. They hate anything that is “community driven”. Fuck’em, we will manage without them like we always have.
SteamOS isn’t a community project. It’s a corporate project. It’s just that Valve themselves aren’t even pushing for native SteamOS games. There was an interview once with one of the SteamOS guys who merely said in passing during an interview that native games are better but that remark was lost in pretty much all reporting. Even developers of games based on Unity don’t care to export Linux builds because Windows builds work just fine (until they don’t because a Proton update breaks something).
Quick search shows only like 30 of developers as a whole use Mac’s and I’m sure share is lower there because I know plenty of devs using macbooks that are running Linux or Windows. If we are talking game developers as a whole then that percentage of osx devs is far far smaller than the general usage. Windows using devs still dominate as a whole, Linux is not far behind, MacOS is a very vocal yet, smaller in reality group.
@emergencyfood@UnaSolaEstrellaLibre I would spend money on a great Linux laptop that could game at 1440p max settings but I have not found the one, yet. Any recs?
We don’t bother with Linux ports anymore, instead they just added directX and win32 application support to Linux so it can just run the native Windows application.
Well, you COULD, but very few companies port now due to Apple refusing to update their OpenGL drivers in favor of Metal. Nowadays it’s a bit better, with MoltenVK providing Vulkan support, but you’re still mostly limited to Apple Arcade games and emulators for your gaming needs
MacOS still has horrible support for wine. Linux’s implementation of proton has become so good, that r/wine_gaming essentially has become nothing but MacOS helpdesk tickets now!
I’m as happy as you all, but having a teenager that starts to mod games, I realize the whole modding ecosystem of many popular games is Windows only.
Many peoples say you should play on pc because of modding. I would say from a Linux perspective, having the modding community switching to Linux is the next big step.
What kinds of things are you having a hard time modding in Linux? I generally stay away from AAA games and especially AAA games that don’t have mod support. There’s gimp. There’s blender. There’s audacity. There’s an abundance of good text editors. Almost every file explorer is easier to use and more powerful than the one in Windows. Java development kit kind of sucks in Linux with that export path variable nonsense that never ever works correctly but other than that, I don’t think I could do half the modding in Windows that I do in Linux.
When the game has no official modding support you need base modifications probably already compiled by someone else with who knows really what exact modification.
An example is Grand Theft Auto San Andreas. Base, unmodded game is actually Platinum on Wine’s AppDB. But when you mod (by running injecting scripts via a modified dinput8.dll file) the game gets very unstable no matter what mod unlike on Windows.
You mean mod managers? A lot of those actually still work under WINE and you can even run them in a game’s prefix using Winetricks and Protontricks (which is how a lot of us do it)
It performs exactly as expected, all mod managers really do is automate putting files where they need to go.
The gaming support is what got me to completely switch to Linux for daily driver. Havnt used windows in 3 years thanks to proton. My computing experience has never been better.
Can I ask what got you initially interested, and were there any speedbumps you had to deal with on the way? As a long-time Linux user, I see a lot of pushback against it from gamers online, and I’m curious to hear about your pathway.
Not OP, but personally i got bored of windows and wanted more control over my OS, especially as internet surveillance and data harvesting continue to be on the rise.
In my opinion a lot of the pushback comes from the fact that most distributions(especially recommended starters like Mint) don’t come with the packages you need for gaming out of the box. Things like Lutris/vkd3d/gamescope/dxvk/gamemode/mangohud/WINE/ProtonGE, etc.
As someone who shifted to linux over the past year or so there was a metric fuckload of things i needed to learn and things i needed to tweak, especially when things went wrong. To the point i have over 10-20k character count tutorials i wrote for myself whenever i need to reinstall from scratch. These days i can get everything up and running fairly quickly, but that initial learning experience wasn’t all fun and games for sure.
I had a leg up by already having my feet wet in linux server/virtual machines, but for someone who’s coming directly from windows with zero experience and wants things to just work out of the box i can see why so many aren’t interested. It doesn’t help nvidia drivers are still horrible(in terms of desktop feel) for one of the most popular desktop environments for windows converts out there, KDE. Don’t get me started on how you somehow need to know to disable compositing(or toggle via hotkey constantly like i do when i’m forced to use xorg instead of wayland) if you have more than one monitor in KDE or else your FPS will effectively halve itself.
Linux as a whole has a MASSIVE user experience problem if you want to do anything outside of basic office work and web browsing. Distributions like Garuda(my personal choice) help a lot because they give you the ability to have all of that stuff in the OOBE or an easy to use GUI, but that still only goes so far when little niggling issues crop up and you effectively need to relearn your entire workflow. It’s just not something everybody is willing to do for the sake of not having Satya Nadella know when and where they poop.
My biggest hope is valve finally publishing SteamOS as an actual desktop OS. Because i know they could do it well as they seem to be keenly aware of the needs of the average gaming user, unlike most distribution maintainers these days which just assume you’re a linux intermediate by default and have completely forgotten the long and arduous path to mastery the OS requires compared to rock-dead-simple windows.
Did you try the Nvidia version of PopOS? IME the “out of box” experience is loads better than Windows, and the install/configuration takes like 1/4 of the time.
I see – arch just seemed like a huge management pain to get all of my different software stacks working and playing nicely together when I last played with it. It’s also pretty easy to switch desktop environments regardless of your distro, but I don’t mind gnome (plus gnome-tweaks).
This is awesome. As someone that games on all 3 platforms, I’m happy to see that Linux usage has gone up so rapidly, even if it is only because of the steamdeck. It’s a great way to introduce people to the wonders of Linux! And yes I do game on my MacBook. The sims lol, it is actually nice to have SOMETHING to play when I feel like not working. And a surprising # of my favorite games work on Mac wonderfully like cities skylines and the 2 point games and many more. I’m always happy when any platform other than windows can play games as collectively these smaller platforms need to dethrone windows, in my opinion.
I started using Linux / GNU/Linux based operating systems for more than a day or so at a time when I got Puppy Linux on my USB drive back in 2016 or so. Ever since then I put Fatdog64 and other Linux based operating systems such as Ubuntu and Linux Mint on my laptop.
Two decades ago, we at KDE always said that 5% was the magic number. If we got to 5% market share on the Linux desktop, then commercial games, applications, etc. would directly target it rather than ignore it. The steamdeck is wonderful, and if you include it, Linux is at about 3% right now. But it actually caused a huge acceleration in game adoption. So gaming is now ahead of that projection. Applications (i.e. Photoshop) probably still need 5%. Although we made that projection two decades ago, so it may no longer be valid due to cloud apps.
(I’m no longer involved with KDE, but was for a decade. It was an awesome decade.)