#Kdenlive 24.05 beta is ready for testing! Checkout new features like Group Effects and automatic subtitle translations. Other highlights include a huge performance boost to the spacer tool and improvements to multiple bins. Also, audio capture is back. 😉
The second maintenance release of the 24.02 series is out with performance optimizations when moving clips in the timeline and across multiple project bins, packaging improvements to macOS and Windows versions and fixes to copy/paste of effects, rotoscoping, Nvidia encoding among others.
⚠️ BEWARE ⚠️ Scammers are targeting Kdenlive users
Scammers are still circulating fake emails targeting #Kdenlive users and content creators.
Remain vigilant and be cautious of any unsolicited communications claiming to be affiliated with us. We DO NOT send any emails offering promotional opportunities, advertising integrations or any promotional collaboration.
Our communications are done through Mastodon, Twitter and through emails from kde.org and kdenlive.org domains.
We’re delighted to announce the first maintenance release of the 24.02 series, tackling regressions, bugs, and crashes. A big thank you to everyone who reported issues during this transition – keep up the great work!
Exciting news! 🚀 #Kdenlive 24.02 is here with major upgrades, including Qt6 & KDE Frameworks 6. It's faster, sleeker, and sets the stage for the next decade.
Hey video-makers! 🎥 This week, we stumbled upon community member @pocketvj crafting cinematic magic with #Kdenlive on a smartphone powered by @postmarketOS and @begasus explored editing on #HaikuOS! ✨ Tell us where do you use Kdenlive. Send your screenshot! 💻🖥️🌌
@kdenlive@pocketvj@kde@postmarketOS@ActionRetro@juanejot Keep in mind I only have the local updated KDE frameworks/libraries/applications on my install, while checking out some of the KDE applications some made it to our depot at #haikuports, #Kdenlive isn't available there (yet). Also with no hardware acceleration I'm guessing real rendering of larger projects won't be such a good idea at this point. :)