gravitas_deficiency , (edited )

I feel quite certain that this was the plan all along.

Shit like this should cause the purchased entity to revert to prior ownership without refund to the purchaser.

dezmd ,
@dezmd@lemmy.world avatar

Embrace, Extend, Extinguish.

Welcome to Microsoft.

A_Random_Idiot , (edited )
@A_Random_Idiot@lemmy.world avatar

Yep, was here to say roughly the same thing.

Buy up studios, Claim their IPs, shut them down to reduce the existing number of studios, and more importantly..properties, and thus competition.

dog_ ,
nutsack ,

buy competitors and kill them. sounds good nice job

unreasonabro ,

*pretends

bitwolf ,

Let them be free

p5yk0t1km1r4ge ,
@p5yk0t1km1r4ge@lemmy.world avatar

Didn't Spencer say they weren't gonna lay anyone off or did I smoke way too much crack?

Plopp ,

I don't know but if he did say that and believed it, he might have smoked too much crack. This is capitalism.

Hadriscus ,

ah, yes, the highest market cap in history ($3T) doesn't have the resources

ryper ,

Well, you see, they don't have cash on hand because they spent it on stock buybacks to boost that market cap

MSids ,

The subscription model is, in my opinion, dumb. If they need it to work, maybe they should buy games instead of studios. I can't work out exactly how long term patching would work though, unless they kicked back a maintenance fee from sales and gamepass usage to the studio.

pacoboyd ,
@pacoboyd@lemm.ee avatar

Back in the day, devs used to not release games until they were done. Patches were bascially unheard of.

SpaceNoodle ,

What are you gonna do, mail out another set of floppies to everyone? Outrageous.

eupraxia ,
@eupraxia@lemmy.blahaj.zone avatar

I will say, these days it's more or less impossible to release a game that'll run perfectly on every system and it's a good thing we're able to fix crashes and patch issues as they come up. This has naturally had its downsides as publishers squeeze devs for tighter releases, but outside of that it's a very good thing for devs and players.

sibannac ,

It would be a bad look and there were anologue standards at play then. Digital releases and the capacity of storage mediums really pushed releasing unfinished games over the edge.

SecretPancake ,

I don’t know how the contracts look but games on Apple Arcade get support years after release. It does work somehow.

MSids ,

It must work like the music streaming model where Apple kicks back a fee to the devs based on monthly installs or usage to the dev. It probably works better than Microsoft's model of buying a developer, not committing resources to run them, then closing the studio.

CosmoNova ,

This exact method is how Microsoft became a giant in the first place. They've been doing it for longer than I live and they'll likely outlive me doing it.

WhiskyTangoFoxtrot ,
p5yk0t1km1r4ge ,
@p5yk0t1km1r4ge@lemmy.world avatar

Lmao accurate

Shyfer ,

Lol this scene looks so old, and yet it still holds true

zaphod ,

Embrace, extend, extinguish.

danc4498 ,

I'm guessing they bought the IPs, not the studios. They already have studios.

PhAzE ,

Microsoft is buying up companies to stockpile IP. Simple as that.

Then they have a lot of redundant workers so they let them go, leaving the IP in their hands to be filed away for potential lawsuits against infringers.

woelkchen OP ,
@woelkchen@lemmy.world avatar

Microsoft is buying up companies to stockpile IP. Simple as that.

And then they do nothing with that.

chuckleslord ,

IP has value, we amass value. Are we missing a step? -stockholders

mynameisigglepiggle ,

Stockholder also get value extracting your happiness

WhiskyTangoFoxtrot , (edited )

No one else can, either.

trolololol ,

Oh they can do worse than nothing. Their history is full of hold my beer and EEE.

woelkchen OP ,
@woelkchen@lemmy.world avatar

Their history is full of hold my beer and EEE.

Is it still EEE when they're shooting themselves in the foot all the time? Xbox 360 had a good run but then during the cycle they dropped the ball and even got overtaken by PS3 late. One and Series S/X don't matter that much.

trolololol ,

I think for the people suffering from the extinguish it is.

TheHooligan95 ,

Are they shootimg themselves in the foot if they're making record profits?

woelkchen OP ,
@woelkchen@lemmy.world avatar

The gaming division isn't. Last good ride was Xbox 360.

tiefling ,

It also reduces competition

Leate_Wonceslace ,
@Leate_Wonceslace@lemmy.dbzer0.com avatar

Unless and until new game studios start snapping up these suddenly out-of-work talent.

sibannac ,

I don't think they are very keen on wanting to keep talent, especially at their scale.

Leate_Wonceslace ,
@Leate_Wonceslace@lemmy.dbzer0.com avatar

What do you mean?

Sam_Bass ,

yEAh right

IzzyScissor ,

Seems like a cheap way to get rid of the competition.

roguetrick ,

Market consolidation resulting in less of a desire to compete with innovation? Who would've thought.

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