rpg

Rooted in Crisis Coming to Kickstarter on May 28 ( www.kickstarter.com )

Three years ago, Sam Illingworth, James Louis Smith, and Chloé Germaine approached Jesse Ross to discuss the possibility of using Trophy as a teaching tool in the environmental sciences, specifically to counter the feelings of powerlessness that come up when facing the climate crisis. They saw how tabletop roleplaying games can...

The Power of Bluntness ( www.bastionland.com )

I certainly have preferences here. I think Deep-Niche rules can be kind of tricky, as you sometimes don't use them often enough to properly learn their complexities. Overall I definitely lean toward the blunt side, especially in wargames, but I think a game can succeed with all different types of rule if they're implemented with...

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